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#1 FARVA

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Posted 22 November 2011 - 12:28 PM

There was an update today. It's supposed to be big.

Write up: http://www.product-r...ull-change-log/

Detailed blog: http://blogs.battlef...tlefield-3.aspx##

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PATCH NOTES
Selected improvements in the Nov 22 Battlefield 3 client-side update
A full list of changes is available on the Battlelog
• General performance and loading time improvements
• "Black Screen" fix for an issue occurring on some PC configurations
• Stereo and rendering support for Nvidia and AMD graphics cards
• Fixed several crashes that occurred when joining multiplayer and co-op sessions
• Fixed a problem with high speed mouse movement (aka "negative mouse acceleration")
• You should no longer be able to damage a friendly vehicle when sitting in an open position
• Grenades now drop to ground if you get killed while attempting to throw it (dangerous in Hardcore mode!)
• You should no longer spawn too close to enemies in TDM, SQDM, or Conquest
• A large number of damage and range tweaks on a number of weapons to fine-tune overall balance in the game
• Added round duration and ticket summary at End of Round screen
• Fixed a problem regarding key bindings while playing
• Significant changes to the Join Squad interface, detailed at the bottom of this post

Selected improvements in the Nov 22 Battlefield 3 PC server-side update
A full list of changes is available on the Battlelog
• EOD Bot exploit fix
• Several crash fixes
• Anti-stat padding measures taken, disallowing ranked servers to run obscure settings
• Improved team kill kick configuration
• Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings

Newly added Battlelog functionality – Share your stats
• Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter
• User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL
• Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server

Quick notes on Squad changes in the Nov 22 update
• Removed FIND ME A SQUAD option
• Allow players to join empty Squads alone, thus having 1/4 squad members
• Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
• Disable Privacy flag when 1 man squad
• Reset Privacy flag from Private to Public when squad drops to 1 player
• All occupied Squads will now show up colored blue on the Squad Selection screen
• Players who choose not to join squads will also show up as Blue in the "Not in a Squad” line
• Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text

A detailed look at Squad refinements
Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates.


[cont.]

Edited by FARVA, 22 November 2011 - 12:29 PM.

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#2 Cid

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Posted 22 November 2011 - 12:48 PM

Here is the event log from NFO so I believe our server should be up to date. if not, let me know and ill follow up...

Subject and date Description BF3 server version R9
Nov 21 2011 11:32:36 PM PT BF3 server version R8 (886605) has been released. This is a required server and client update and we have rolled it out to all servers now. Clients will be able to play on the new version as soon as they have updated and the current Blaze/Battlelog maintenance event is over.

R9 includes many changes. Server-wise, it is most notable for fixing many server crashes, adding an unranked option, locking some variables so that they cannot be changed after a server is started (vars.gamePassword and vars.ranked), and locking some variables on ranked servers (vars.roundStartPlayerCount [which must now be four or higher], vars.roundRestartPlayerCount [which must now be two or higher], vars.idleTimeout [locked to 300], vars.idleBanRounds [locked to 0], vars.playerManDownTime [locked to 100], vars.bulletDamage [locked to 100], vars.miniMapSpotting [locked to true], and vars.allUnlocksUnlocked [locked to false]).

We are currently in the process of updating the "Easy setup" page to only show valid options for each mode (ranked/unranked) and to check values that are submitted to make sure that they meet the new guidelines. Until we finish those updates on 11/22, you may see some errors when submitting your "Easy setup" page, which you can safely ignore.

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